The Best Support Cards for Heavy Tanks in Tower Rush
The true power of a tank lies in its ability to act as a meat shield for the incredibly dangerous, fragile ‘support’ units walking behind it.
Choosing the correct support units dictates the entire personality and effectiveness of your deck.
The Splash Damage Sweepers
You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.
However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
- A single heavy spell (like Rocket) will kill the support and severely damage the tank.
- If they use a single-target killer, a splash unit won’t help.
- It flies, meaning ground-targeting defenders cannot hit it, ensuring it survives longer behind the tank.
High DPS Backline
If the current meta is dominated by heavy defensive buildings (like the Bomb Tower) or mini-tanks (like the Knight), splash damage support is insufficient.
These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
| Role | Best Against | What kills it |
|---|---|---|
| Ranged AoE | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P.E. Here is more information on tower rush check out our own internet site. K.K.As, Knights, Heavy Spells (Fireball/Poison) |
| Single-Target DPS | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
Invisible Helpers
A heavy tank paired perfectly with a predictive Log and a Lightning spell can often break through a defense without needing any backup troops.
Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.