If you fail to address these buildings quickly, the sheer volume of continuous troops will create an unstoppable tidal wave of infinite pressure.
This guide will teach you the specific anti-siege tactics required to dismantle the spawners and break the infinite wave.
The Poison Spell: The Ultimate Solution
When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.
The Fireball and Earthquake spells are also highly effective, especially if the opponent makes the mistake of placing two Spawner buildings close to each other.
- They do virtually no building damage and are a waste of energy.
- Wait until they place the building before cycling your spell.
- If they place the hut behind the Princess tower, use a Rocket or Lightning.
Piercing the Waves
Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.
By perfectly positioning the Magic Archer on your side of the river, you can shoot through the incoming wave of spawned troops to hit the Spawner building behind them.
| The Solution | How to Use It |
|---|---|
| Linear AoE | Place directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troops |
| Ranged Air | Fly it across the river safely out of range of ground defenders to snipe the hut directly from the air |
Breaking the Siege Mentality
You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.
Break their buildings with spells, pierce their waves with smart placements, and rush the opposite lane when they overcommit.
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